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Welcome to Game Coding Complete, Fourth Edition, the newest edition of the essential, hands-on guide to developing commercial-quality games. Written by two veteran game programmers, the book examines the entire game development process and all the unique challenges associated with creating a game. In this excellent introduction to game architecture, you’ll explore all the major subsystems of modern game engines and learn professional techniques used in actual games, as well as Teapot Wars, a game created specifically for this book.This updated fourth edition uses the latest versions of DirectX and Visual Studio, and it includes expanded chapter coverage of game actors, AI, shader programming, LUA scripting, the C# editor, and other important updates to every chapter. All the code and examples presented have been tested and used in commercial video games, and the book is full of invaluable best practices, professional tips and tricks, and cautionary advice.
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Mer om Game coding complete/ Mike ”MrMike” McShaffry and David ”Rez” Graham (2013)
2013 släpptes boken Game coding complete/ Mike ”MrMike” McShaffry and David ”Rez” Graham skriven av Mike McShaffry. Det är den 4e upplagan av kursboken. Den är skriven på engelska och består av 911 sidor. Förlaget bakom boken är Course Technology.
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Finns i 4 upplagor
Upplaga 4, Upplaga 3, Upplaga 2, Upplaga 1
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McShaffry, M. (2013). Game coding complete / Mike ”MrMike” McShaffry and David ”Rez” Graham. 4:e uppl. Course Technology.



