Beskrivning
Om boken
Create believable CG character models with this unique book and DVD package. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them. Every technique and tip is backed up with practical tutorials, using the models, textures and video on the companion DVD to offer a crash course to this vital skill. Jason Patnode takes you from low to high-resolution modeling – helping you span the gap between game and film industry skills. Based on Maya 2008 and ZBrush 3.0.You’ll learn: Pipeline and modeling guidelines . Overview of Maya . Introduction to ZBrush modeling . Concept art . Anatomy . Creating a video game character . Creating a hyper-real character . Creating a photo-real character . UVs and texturing . How to create a demo reel* Master professional techniques and workflow processes with clear, easy to follow tutorials* Companion DVD contains video tutorials, plug-ins, models and texture maps as well as high quality art from participating artists* Interviews with professionals connect the concepts to real world workflow and applications
Åtkomstkoder och digitalt tilläggsmaterial garanteras inte med begagnade böcker
Mer om Character modeling with Maya and ZBrush : professional polygonal modeling techniques (2008)
2008 släpptes boken Character modeling with Maya and ZBrush : professional polygonal modeling techniques skriven av Jason Patnode. Den är skriven på engelska och består av 408 sidor. Förlaget bakom boken är Elsevier.
Köp boken Character modeling with Maya and ZBrush : professional polygonal modeling techniques på we och spara pengar.
Tillhör kategorierna
ÖvrigtÖvrigt
Referera till Character modeling with Maya and ZBrush : professional polygonal modeling techniques
Harvard
Patnode, J. (2008). Character modeling with Maya and ZBrush : professional polygonal modeling techniques. Elsevier.



